Search This Blog

Saturday, July 14, 2012

Yuunaru! Characters: Arata

ARATA
Nicknames: Little Devil
Age: 199, appears somewhere between 13 and 16, Leo
Grade: N/A
Hair: Long, crazy, and silver
Eyes: Red
Build: Short but strong
Profession: Oni
Family: N/A
Dream: To find something to care about again
Personality: Mischievous, seductive, single-minded
Likes: Playing pranks and causing chaos
Dislikes: Words of optimism and cheer
Weapon: Gloves
Transformed Costume: Horns, samurai-esque garb, tiger-skin-loincloth, massive rosary beads
Element: Fire Moon

SKILLS
 Pulsar
 Quasar
 Super Nova
 Meltdown (defense down, one)
 Smelt (attack up, one)

UNISON ATTACKS
 Arata, Hayato: Demon Attack
 Arata, Kiyoshi: Shota Attack
 Arata, Chinami: Volatile Attack
 Arata, Atsushi: Oni's Sake

TRIPLE UNISON ATTACKS
 Hiro, Arata, Hayato: Summoning Attack
 Arata + Two (Ryuu, Isao, Hotaru, Jin, Tsuruya, Kiyoshi): Brawlers' Attack
 Arata + Two (Makoto, Kisho, Konosuke, Tsuruya): Bara Attack

Arata is an oni summoned by Hideki and given to Hotaru as a secret weapon against Hiro. A passionate, mischief-making trickster, Arata takes great joy in having fun in any way: eating good food, going to amusement parks, going shopping, getting drunk, going clubbing...if it's high-energy and engaging, you can bet Arata wants to do it. He's been locked out of the world for almost a century thanks to a long-dead exorcist and is very excited to walk it again. Despite his youthful appearance, Arata has the benefit of many years of experience and is more intelligent than he lets on; in fact, although he enjoys being treated like a child for the happy-fun-times of it, he has a strong mature side underneath all the fun and games.

Hotaru releases Arata from his magic-induced slumber and orders him to help Ai Len after Ai Len's concentration is shattered when Shimei fires him. Arata's excessive energy clashes horribly with Ai Len's methodical planning, which eventually results in Ai Len defecting to Hiro's side and Hotaru releasing the tengu Hayato to help Arata defeat them both. With Hayato to help him plan his moves and control himself, Arata causes chaos with gusto until his lack of any genuine results provokes Hideki to put pressure on Hotaru and Hotaru to put pressure on Arata. When Raye returns from America, Hotaru puts the cowboy in charge of Arata and Hayato, and Raye's tight management causes Arata's free spirit to chafe. Upset and sullen, Arata accidentally discovers the Destroyer Lab hidden within Hotaru's headquarters and is, along with Hayato, severely injured by Hideki for trespassing. Supporting each other, the two barely escape with their lives and struggle to find Hiro and warn him about Ifrit, whom they barely caught a glimpse of before Hideki found them. Arata may be a demon, but his demonic nature makes him fond of the material world, and he doesn't want to see it destroyed. After Hotaru and Ifrit have been defeated, Arata - pleased at the excitement he's had with Hiro's group - begins to bother them on a permanent basis.

Although Arata often acts like a child to the point that you want to smack him, he really longs for someone who will put up with his rapid persona changes, both enjoying and valuing all the different roles he likes to take on without judgment. Arata takes a lot of attention and money - part of wooing him is doing whatever he wants you to do and buying him all the things he suggests you buy, which will take grinding - and also requires walking a fine line between playing along with him and humoring him. If he feels he's being treated like a child, he will speedily lose interest in you...unless, of course, he wants to be treated like a child at that particular point in time, in which case he will speedily lose interest if you DON'T.

No comments:

Post a Comment