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Saturday, July 14, 2012

Yuunaru! Characters: Taro

Nicknames: None
Age: 17, Taurus
Grade: High School Senior
Hair: Black
Eyes: Black
Build: Large, but beautiful
Profession: Sumo-wrestler-in-training
Family: Orphaned
Personality: Kind, caring, dedicated
Dream: To open a restaurant
Likes: Feeling needed, rice
Dislikes: Cracks about his body
Weapon: Gloves
Transformed Costume: Fundoshi
Element: Earth Sun

 Magnitude 10
 Encourage (heals both of Taro's allies)
 Cure (full-heal for one)

 Taro, Hiro: NOT AGAIN
 Taro, Motoki: Bakery Attack
 Taro, Konosuke: Powerful Song
 Taro, Kiyoshi: Blitzkrieg
 Taro, Yukio: Elegant Song
 Taro, Shimei/ Fuma/ Jin/ Yukio: First Aid
 Taro, Makoto/ Ai Len/ Kisho/ Kohei/ Atsushi/ Zen: Martial Attack

 Taro + Two (Mizumaki, Konosuke, Kiyoshi, Tsuruya, Zen): Exhibitionist Attack
 Taro + Two (Shimei, Fuma, Jin, Yukio): Medical Emergency
 Taro + Two (Junichi, Konosuke, Hikaru, Yukio, Hanako): Concert Attack

The youngest and newest member of the school's unpopular sumo wrestling team, Taro is a sweet, gentle, soft-spoken, food-loving student with a strong work ethic and a humble dream of someday opening a cozy little restaurant somewhere in town. Shy and often found studying with extensive supplies of food at his side, he has been teased throughout his school career but has somehow held onto his kind and innocent nature. He can be gently teasing sometimes, but is much more often the shoulder others run to cry on, as he radiates calm, acceptance, and comfort like a space heater.

Although Hiro's wish grants him, among many others, magical powers, Taro doesn't realize this for quite a while (although his encouraging words to others have been having surprisingly dramatic effects recently). It's not until Arata and Hayato crash a festival and Taro shatters the earth to defend others that he realizes something's different. Once the situation is explained to him by the others, he cheerfully agrees to help Fight Evil (disappointing Ryuu temporarily by ruining his sentai team, until he learns that Taro can cook).

There are two different ways to hang out with Taro: you can train with him and follow him to sumo, which will get you lots of easy extra EXP but not too many relationship points; or you can cook with him and help him look into owning a restaurant. You can try switching back and forth, but both event trees are riddled with crucial events that you can easily miss, which will screw you up. Basically, if you want a relationship with Taro, encourage his foodie side, not his fighting side.

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